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UFC 3-update voegt onder andere nieuwe vechter toe
Ruim een maand geleden werd het derde deel in de UFC-franchise door EA Sports uitgebracht. Zojuist is aangekondigd dat de komende UFC 3-update, naast enkele aanpassingen, ook een nieuwe vechter toevoegt.
De nieuwe vechter is niemand minder dan UFC-president Dana White. De statistieken van Dana White zijn ook bekend. Hij is afkomstig uit Las Vegas, 183 cm groot en weegt ongeveer 93 kilo. Zijn striking heeft een score van 91, grappling 86, stamina 86 en health 90. De update met versienummer 1.03 is vanaf nu beschikbaar.
Hieronder staat de volledige lijst met aanpassingen:
- Tuned takedown and clinch denial stamina logic to make consecutively denied attempts more punishing
- Tuned clinch denial block recovery frames to remove free head kick after clinch denial, while also tuning vulnerability to be high for longer after a clinch denial.
- Make it possible to evade body knees with side lunges
- Reduce AI tendency to throw body kicks.
- Tune the tendency for the AI to successfully block high/low based on the opponents previous strike patterns
- Tune damage logic for close range straights so they don’t lose as much damage landing against someone who is leaning back. This will make it easier to punish someone in close with a straight while they are kneeing you or swaying back for example.
- Added new block animations to give better visual feedback on block breakdown mechanic
- Reduce stamina tax on health events and knock downs
- Reduce evaded strike stamina penalty
- Remove strike specific bonus damage on uppercut following a duck
- Increase recovery time until you can slip after a body jab
- Vulnerability tuning while ducking and side slipping, making the vulnerability higher on ducks, and making vulnerability last longer on side sways.
- Eliminate evasion on body punch combo strikes, so the first punch gets evasion, any follow up combo punches won’t.
- Slow down body jab by 4 frames, slow down body straight by 2 frames
- Reduce counter vulnerability multiplier. Special note on this one. After play testing, we don’t feel we tuned this one back enough. We plan on further reducing it in a future tuner set, but had to release this one as is to meet the deadline.